The Japan Times - AI revolution in video games has industry players treading warily

EUR -
AED 3.810992
AFN 80.775045
ALL 99.842269
AMD 415.186536
ANG 1.87047
AOA 948.358476
ARS 1090.768486
AUD 1.666948
AWG 1.870259
AZN 1.762533
BAM 1.953384
BBD 2.095548
BDT 126.573466
BGN 1.952873
BHD 0.39107
BIF 3071.649639
BMD 1.037592
BND 1.40265
BOB 7.17213
BRL 6.101556
BSD 1.037856
BTN 89.878846
BWP 14.385308
BYN 3.396027
BYR 20336.79934
BZD 2.084471
CAD 1.50167
CDF 2960.249168
CHF 0.945353
CLF 0.037012
CLP 1021.27026
CNY 7.456545
CNH 7.573144
COP 4318.249566
CRC 526.615741
CUC 1.037592
CUP 27.496183
CVE 110.128803
CZK 25.138751
DJF 184.813425
DKK 7.462485
DOP 64.11669
DZD 140.237653
EGP 52.107906
ERN 15.563877
ETB 130.94119
FJD 2.406954
FKP 0.854547
GBP 0.836299
GEL 2.967235
GGP 0.854547
GHS 15.880361
GIP 0.854547
GMD 75.229477
GNF 8971.170369
GTQ 8.033065
GYD 217.680793
HKD 8.085787
HNL 26.572668
HRK 7.656959
HTG 135.731021
HUF 407.761083
IDR 16920.528329
ILS 3.710158
IMP 0.854547
INR 89.909925
IQD 1359.612007
IRR 43682.614847
ISK 146.352554
JEP 0.854547
JMD 163.728837
JOD 0.736067
JPY 160.347357
KES 134.108769
KGS 90.737345
KHR 4172.49803
KMF 490.624919
KPW 933.832738
KRW 1504.581091
KWD 0.320045
KYD 0.864926
KZT 538.401561
LAK 22590.952751
LBP 93208.381082
LKR 308.826584
LRD 206.025207
LSL 19.222535
LTL 3.063739
LVL 0.627629
LYD 5.091483
MAD 10.409637
MDL 19.31502
MGA 4866.305716
MKD 61.462613
MMK 3370.057702
MNT 3525.737058
MOP 8.32876
MRU 41.212451
MUR 48.403487
MVR 15.989582
MWK 1799.661606
MXN 21.457907
MYR 4.62454
MZN 66.312678
NAD 19.222535
NGN 1553.797147
NIO 38.136701
NOK 11.757975
NPR 143.797157
NZD 1.835617
OMR 0.399461
PAB 1.037916
PEN 3.861874
PGK 4.153507
PHP 60.633734
PKR 289.384412
PLN 4.213424
PYG 8193.629978
QAR 3.777913
RON 4.977637
RSD 117.179344
RUB 101.684487
RWF 1472.886202
SAR 3.89175
SBD 8.771479
SCR 14.801374
SDG 623.592622
SEK 11.475516
SGD 1.40699
SHP 0.854547
SLE 23.734883
SLL 21757.781232
SOS 592.968446
SRD 36.424656
STD 21476.055434
SVC 9.081725
SYP 13490.768608
SZL 19.216032
THB 34.936022
TJS 11.313109
TMT 3.641947
TND 3.317597
TOP 2.43015
TRY 37.208908
TTD 7.040259
TWD 34.164266
TZS 2645.859465
UAH 43.366751
UGX 3824.270498
USD 1.037592
UYU 45.034306
UZS 13462.754012
VES 60.070224
VND 26022.802421
VUV 123.184982
WST 2.906115
XAF 655.105787
XAG 0.032798
XAU 0.000371
XCD 2.804144
XDR 0.793369
XOF 653.682784
XPF 119.331742
YER 258.230692
ZAR 19.364171
ZMK 9339.569466
ZMW 29.004238
ZWL 334.104137
  • JRI

    -0.0200

    12.57

    -0.16%

  • CMSC

    0.0700

    23.68

    +0.3%

  • SCS

    0.0700

    11.64

    +0.6%

  • BCE

    0.2000

    23.9

    +0.84%

  • BCC

    2.3400

    128.66

    +1.82%

  • CMSD

    0.1600

    24.22

    +0.66%

  • RBGPF

    2.7100

    64.91

    +4.18%

  • AZN

    0.9900

    71.24

    +1.39%

  • RIO

    1.1900

    60.91

    +1.95%

  • NGG

    0.9700

    61.74

    +1.57%

  • GSK

    0.3000

    35.36

    +0.85%

  • BTI

    0.4200

    39.68

    +1.06%

  • BP

    0.4800

    31.61

    +1.52%

  • VOD

    0.0600

    8.61

    +0.7%

  • RYCEF

    0.0700

    7.45

    +0.94%

  • RELX

    1.1100

    50.35

    +2.2%

AI revolution in video games has industry players treading warily
AI revolution in video games has industry players treading warily / Photo: Ina FASSBENDER - AFP

AI revolution in video games has industry players treading warily

From generating story lines to coding entire games to turning ideas into animation, artificial intelligence is front and centre at Gamescom, one of the video game industry's biggest fairs.

Text size:

But even the ultra-connected industry is eyeing the innovation warily, with fears growing that jobs could be made redundant and artistic creations usurped.

"AI is really a turning point," according to Julien Millet, an AI engineer and founder of United Bits Game studio, who attended the industry fair this week.

Responsive non-playable characters or the automatic generation of images, code and game scenarios are among the possible uses for developers using AI.

AI is also capable of instantly producing illustrations from text, allowing producers to better "transmit their vision", according to Millet.

But the images dreamed up by AI could threaten the work of concept artists, who visualise the video game world before it is created digitally.

"I am worried for those jobs," Millet said.

- 'Dream world' -

Attracting tens of thousands of video game lovers every year, Gamescom is an opportunity for studios to showcase their latest creations.

Many gamers turn up in cosplay costumes, as they throng the stands to try out the potential new hits -- this year including some that prominently feature AI.

Club Koala from the Singaporean studio Play for Fun offers players the chance to "create their own dream world, a personalised paradise island with unique characters" generated using AI.

"AI has become an integral part of everyday life" and has a "huge potential to take the gaming industry to the next level", Play for Fun CEO Fang Han said in a statement.

Berlin-based Ivy Juice Games also said it now uses AI through its game creation process.

"We use it to generate lines of text... to get some more storytelling into the game," Linus Gaertig from Ivy Juice Games told AFP at Gamescom.

It is also using AI "to generate code", Gaertig said, offering a new way for developers to build the games themselves.

"(AI) makes the game more unpredictable and so the game feels more real," said Sarah Brin of Kythera AI, which uses the technology to generate character movements.

A case in point was demonstrated by US chipmaker Nvidia when it introduced the world to ACE, a software aimed at developers to create "intelligent in-game characters" using AI.

In its promotional video for ACE, a player speaking through a microphone is depicted having a conversation with a virtual ramen noodle chef in a sci-fi bar.

How is the chef? "Not so good," comes the answer -- crime is on the rise locally and the chef is worried.

But using AI to create sprawling virtual worlds could clash with claims to the intellectual property rights on the original images used to produce them.

"If you are a major publisher and then you use generative AI, turns out what you've used infringed on some copyright, then you're open to some vulnerability there," said Brin from Kythera AI.

Unlike many of its competitors, Brin's company has decided not to train its AI on open databases.

After all, in the US, artists have already jointly launched a suit against Midjourney, Stable diffusion and DreamUp, three AI models created using images harvested from the internet.

S.Yamada--JT